Clan Prices

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Contents

Starting a Clan

  • There is a base cost of 15 million credits to start a clan.
  • This includes a clan.info file, a clan board, blocker, and 3 rooms.
  • You must also have a minimum of 15 members.
  • An immortal sponsor is suggested, but not required.


Getting a Clanhouse

  • Clanhouse have the cost of 5 million credits/room.
  • Updating a description in a room costs 2 million credits.
  • Updating your Clan.Info costs 5 million credits.


Special Room Flags

Regen Rooms (Help Stats regenerate faster) 20 million credits  
Lawful (Can't fight) Free
Silent (Can't hear public channels) 5 million credits
PKOK (Can Fight w/o PKOK tog'd on) 5 million credits
Arena (PK Place, but don't loose XP for dying) 10 million credits
Donate (Sends items DONATED here) 20 million credits


Any others, ask Jorden.


Objects

Fountain 5 million credits
ATM machine 5 million credits
Transporter 5 million credits (exceptions for those needing transporters for access)
Extra Terminal 5 million credits
Inanimate objects 1 million credits
'Active' objects 5 million credits


Shops

  • Clans may now purchase shops. The starting fee for a shop is 25 mil.
  • Each item costs 1 million startup to be loaded on your shopkeeper.
  • Items must be purely 'social' (not combat effective) unless he shop is accessible to non-members.

Personal Rooms

  • Regular Rooms. Anyone may enter. Cost 5 million credits
  • House room. Only the owner, and people designated by him/her may enter. To move a house you already own, so that it can be reached from within the clan house... 2 million credits.


If you have any questions or comments to do with clans, please contact Jorden or some other immortal.


See also: Clan, Clan Commands

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