Medic
From Wormhole Sci-Fi MUD Homepage
General
Medics are those who help other people recover from illness and such. However, the term is broad, and mainly encompasses those who use their psychic powers to aid others, as this is usually more effective than medicine. A devotion to such powers means medics leave something to be desired in terms of combat skills, so people who choose this path are usually altruistic or have big friends.
Powers
Level 1: armor
Level 2: cure light
Level 3: create food
Level 4: create water
Level 5: detect psi
Level 6: word of healing
Level 7: detect alignment
Level 8: chill touch
Level 9: detect cloaked
Level 10: enhanced control
Level 11: curse
Level 12: blindness
Level 13: earthquake
Level 14: cure blind
Level 15: flesh restore
Level 16: protect from evil
Level 18: shocking sphere
Level 19: remove curse
Level 20: cure critic
Level 21: remove poison
Level 22: sense life
Level 24: cat eyes
Level 25: spectre touch
Level 26: summon
Level 28: poison
Level 30: flesh anew
Level 32: star flare
Level 35: phase shift
Level 36: dispel evil
Level 37: levitation
Level 40: heal
Level 42: call lightning
Level 45: harm
Level 50: locate object
Level 53: infravision
Level 55: fly
Level 57: regeneration
Level 60: identify
Level 70: charm person
Level 70: repair weapon
Level 75: cloaking shield
Level 80: metaphasic shield
Level 85: rimefang
Level 90: death strike
Level 95: lightning breath
Level 97: word of recall
Level 100: energy gauntlets
Level 109: metaphasic skin
Skills
Level 1: bludgeon
Level 3: first aid
Level 5: swim
Level 8: climb
Level 12: riding landbased
Level 15: kick
Level 30: second attack
Level 34: meditate
Level 47: scan
Level 50: dodge
Level 55: vitalize mana
Level 60: parrying
Level 60: compare weapon
Level 60: compare armour
Level 97: disarm foe
