Arrakis

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m (Identified Dune zones by number)
 
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And he who controls the Spice... controls the universe.
 
And he who controls the Spice... controls the universe.
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Arrakis consists of five zones:
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* 61 Dune North
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* 62 Dune Equatorial
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* 63 Dune South
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* 64 City of Arrakeen
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* 65 City of Carthag
  
 
A work-in-progress - by [[Artoo]]. All present room descriptions (400+) complete; off-worlder mobiles done, some natives still to come. Some minor game engine changes have been made to ensure that water is in short supply on Arrakis, and to permit sandworm movement only in sandy areas without having to use loads of !mob flagged rooms.
 
A work-in-progress - by [[Artoo]]. All present room descriptions (400+) complete; off-worlder mobiles done, some natives still to come. Some minor game engine changes have been made to ensure that water is in short supply on Arrakis, and to permit sandworm movement only in sandy areas without having to use loads of !mob flagged rooms.
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* Mobile balancing.
 
* Mobile balancing.
 
* Stop ornithopters flying into silly places.
 
* Stop ornithopters flying into silly places.
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* <strike>Code carryall and harvester vehicles.</strike>
  
 
Wish list:
 
Wish list:
 
* <strike>'Multiple mount' possible on sandworms.</strike>
 
* <strike>'Multiple mount' possible on sandworms.</strike>
 
* <strike>Engulf attack.</strike>
 
* <strike>Engulf attack.</strike>

Latest revision as of 14:29, 16 December 2014

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