Builder:Building FAQ

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'''Sniping rifles: what classification do they get? Fireweapon or Regular/Dual-handed weapon?'''
 
'''Sniping rifles: what classification do they get? Fireweapon or Regular/Dual-handed weapon?'''
  
Sniping weapons use attack type 13: snipe. If you're defining a regular weapon (item type 5), you'd put a 13 in value 3.
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(This answer has been updated, as the game engine code has changed...)
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Make your sniping weapon type 6 (pistol - formerly known as fireweapon) or type 42 (rifle). Obviously, pistols are one-handed weapons and rifles require both. In the 6th value for the item, put a '2'. This denotes that the item can shoot over extended ranges.
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The previous answer (creating a sniper weapon type that is no longer supported) was that "sniping weapons use attack type 13: snipe. If you're defining a regular weapon (item type 5), you'd put a 13 in value 3." The new (September 2012) update will no longer allow such weapons to snipe, although they'll still blast.
  
 
'''How does one set an object to noremove, like the handcuffs in Paradoxia?'''
 
'''How does one set an object to noremove, like the handcuffs in Paradoxia?'''

Revision as of 21:40, 2 September 2012

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