Builder:Mobiles

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m (Archetype Mob (complex))
m (Races: Added the ghost to the list.)
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|Illusion (use for ghosts that can pass through closed doors)
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|Illusion (can pass through closed doors)
 
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|[[Insect]] (future vulnerability to the proposed 'bug spray' power)
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|[[Insect]] (future vulnerability to a proposed 'bug spray' power)
 
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|Vegetoid (future vulnerability to the proposed 'herbicide' power)
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|Vegetoid (future vulnerability to a proposed 'herbicide' power)
 
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|[[Sandworm]]
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|[[Sandworm]] (constrained movement on [[Arrakis]])
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|[[Ghost]] (can pass through closed doors; takes reduced damage from most sttacks)
 
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You may be wondering what a mobile's race actually does? Certainly, you can ''describe'' a mobile as anything you like, and it can still be given a default race from the list above. Jabba the Hutt does not actually have to be a Hutt, in order for him to be in the game...
+
You may be wondering what a mobile's race actually does? Certainly, you can ''describe'' a mobile as anything you like, and it can still be given a default race from the list above. Jabba the Hutt does not actually have to be a slug, in order for him to be in the game...
  
 
The following things might prompt you to choose the mobile's race with care, however:
 
The following things might prompt you to choose the mobile's race with care, however:

Revision as of 15:19, 4 December 2013

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